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[2d][SpriteShape][LWRP 2D Renderer] SpriteShape Renderer does not work w...
[2d][SpriteShape][LWRP 2D Renderer] SpriteShape Renderer does not work well with LWRP 2D Rendere How we can reproduce it using the e... Read more
Predictive text IME appears in wrong location when inputting non-English...
How to reproduce:1. Open user-submitted project (input-field-popup-bug)2. Open the 'Main' scene3. Enter Play Mode4. Enter some non-E... Read more
[Mac] Double clicking on the Error entry in the Unity Editor console doe...
How to reproduce:1. Open the attached "VSCode_issue" project2. Make sure that default text editor is VS Code3. Double-click on a scr... Read more
After a Custom Layout is applied it makes Windows OS open a number of st...
To reproduce:1. Extract the contents of Layouts.zip to C:\Users\YourUserName\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts2. ... Read more
[Android Logcat] The Stacktrace Utility Window title is not user friendly
The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more
[MacOS] Pressing Save button in a pop-up window does nothing on MacOS Ca...
To reproduce:1. Create a new project2. In the top menu bar press Save As...3. In the pop-up window press Save Expected: the scene is... Read more
[TextMeshPro] RectTransform Sizing changes and Anchoring is Offset when ...
How to reproduce:1. Open the attached project named Case_11700852. Observe the UI layout in the Game view3. Update TMP to 2.0.14. Ob... Read more
[Shadows] Shadow length is reverting back every few frames when updating...
How to reproduce:1. Open the attached project '1169018shadows.zip'2. Open 'SampleScene'3. Position your Scene view so that you can s... Read more
EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...
How to reproduce:1. Open user-submitted project (TMPCrashBug)2. Wait for a scene saving prompt to pop-up3. Select 'Don't Save' Expec... Read more
[Android Logcat] Right clicking a log entry doesn't select it
When you right click in the logcat log, a context menu appears giving you actions to perform on the currently selected log entry. If... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture is re-imported
- Cameras Overlay window breaks when selecting a Camera GameObject with a longer name, first person button disappears
- Cache invalidation during Build time when the Graphics APIs list is reordered
- Incorrect selection range is reported when selecting text across lines in a multiline TextField
- Tile Palette: Blurry selection icon and inconsistent padding in brush selection dropdown