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[UI Toolkit] ScrollView scroll offset gets reset to 0 when resetting Dis...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more
Unclear error is thrown when saving invalid Unity version in Custom Pack...
Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Press “+” ... Read more
Files in the target folder are deleted without a proper warning when bui...
Reproduction steps:1. Create a new project for the iOS platform2. In Build Settings window (File > Build Settings…), select Build... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more
[Quest] Screen flashes for several seconds when enabling microphone perm...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. Build and Run on Quest4. In Player, click... Read more
Information box icons are not contained within the information box bound...
Reproduction steps:{}{}1. Create a new project2. Open Render Pipeline Converter window (Window > Rendering > Render Pipeline C... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
Array field not deserialized (null) when ScriptableObject loaded via Uni...
How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation