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[UI Element Debugger] Unity Stylesheet apply button text is clipped in t...
Unity Stylesheet (DefaultCommonDark_verdana) apply button text is clipped in the root Visual Element section Steps to repro:1. Creat... Read more
[IMGUI] "Probability" text is clipping under "Emission" property of Part...
"Probability " text under Bursts from Emission property is clipping of Particle Effect window, Refer attached screenshot. Steps to r... Read more
Fragment shader with usage of any of built-in matrices breaks draw-call ...
To reproduce:1. Open the attached project2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are renderedActual re... Read more
[Android] 2D Physics objects are simulated differently on devices which ...
To reproduce:1. Open the attached project2. Build and run on a device that was updated to Android 9 or 10 but had Android 8 out of t... Read more
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect w...
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect window when Simulate layers is set to Ignore Raycast Text ove... Read more
GameObject with tessellation shader is incorrectly greyed out after sear...
Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more
Terrain Component stops working when displaying it through Odin, even wi...
To reproduce: 1. Download attached "TerrainInspectorTest.zip" project and open in Unity2. Open "SampleScene" scene3. Select "Terrain... Read more
Canvas.BuildBatch 50% - 70% CPU spikes when dragging mouse from Unity wi...
To reproduce:1. Open "ExtractedScene 2019.1.zip" project2. Open "reproTryVeryMin.unity" scene3. Enter Play mode4. Scroll on the whit... Read more
ArgumentOutOfRangeException is thrown when using AssetDatabase v1 and se...
How to reproduce:1. Open the attached project ("case_1180223-2019.3_test.zip")2. Make sure that AssetDatabase is set to Version 13. ... Read more
[Android Logcat] The editor locks up while connecting to a device via IP...
If you attempt to connect to a device via IP Address in the Android Logcat window then the entire editor will freeze during the proc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked