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[VCS][Perforce] Misspelled host name shows not very useful message in UI...
When P4 server has setup different permissions, misspelling one's hostname leads to a fairly generic "Couldn't fstat the project roo... Read more
ProBuilder Mesh loses vertex color information when doing unrelated oper...
How to reproduce: 1. Open the attached project in the OC. 2. Select "Cube" in the Hierarchy 3. Move it with a Transform tool. 4. Pre... Read more
[Recorder] Loading Recorder List sets the Recorder names to empty strings
How to reproduce: 1. Create a new Unity project 2. Add the 'Unity Recorder' package 3. Open Window > General > Recorder > Recorder W... Read more
[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps: 1. Expose a gradient 2. Edit the exposed gradient in the inspector 3. Undo the gradient change while the gradient windo... Read more
ShaderGraph throws Compilation error when an input value Vector1 is in S...
Reproduction steps: 1. Open the attached project named "Case_1141821" 2. Open the "TestShader" 3. Observe the console window Expect... Read more
Canvas objects are selectable when they are hidden
How to reproduce: 1. Open attached project "case_1141999_reprovideo.mp4.zip" 2. Open "scene2" Scene 3. Select "Canvas" GameObject 4.... Read more
'Position out of bounds' crash when importing a corrupted Scene
Steps to reproduce: 1. Open up a new project 2. Import QA-attached Scene Reproduced in: 2017.4.25f1, 2018.3.13f1, 2019.1.0f2, 2019... Read more
Sound effects sound different
Reproduction steps: 1. Open "2019.1.zip" project 2. Enter Play mode 3. Shoot for a while 4. Compare 2018 and 2019 sounds Expected ... Read more
Unity Editor crashes on "mono_binary_search" when playing an animation i...
How to reproduce: 1. Open User's attached project 2. Select "Image" GameObject in the hierarchy (Canvas > Tisch > Image) 3. Enter th... Read more
Editor hard crashes when entering Play Mode with a faulty AirSimUnity sc...
How to reproduce: 1. Open attached project "UnityDemo" 2. Enable "QuadCopter" object in the Hierarchy 3. Enter Play Mode -----------... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An error is thrown when a custom class UXLElement Component is derived from a normal component
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled