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Reflection Probes set to Custom, and Environment Reflections does not ac...
Steps to reproduce:1. Open QA attached project2. Play the scene and notice that Reflection probe object assigns Render Texture as Cu... Read more
Recording m_IsActive with GameObjectRecorder results in keys at each frame
Here's the user message: > So I am using this to bind the GameObject.IsActive :> EditorCurveBinding binding = EditorCurveBindi... Read more
[ProBuilder] Model export does not work correctly when non-english cultu...
Steps to reproduce:1. Open user attached project2. Select "Icosphere" game object3. Click on Tools -> ProBuilder -> Export -&g... Read more
Presets: Selection of a Transform preset creates object in hierarchy
1. Save a Transform preset in your project2. Select the Transform.preset asset from the project view ResultLook in the scene hierarc... Read more
gree/unity-webview sample crashes when using .NET 4.6
Reproduction steps:1. Download user's project and open in Unity2. Open "Sample" scene3. Enter Play mode Actual: editor crashesExpect... Read more
Closing project and selecting Don't Save causes a crash with error "poin...
Reproduction steps:1. Download "Test.zip" project and open in Unity2. Put any Tile from Tiles folder to Tile Palette3. Draw in the S... Read more
Tile does not appear after draging it to Tile Palette
Reproduction steps:1. Create empty project2. Create new Tile and new Tilemap3. Open Tile Palette and create a new palette4. Drag the... Read more
Using Transform.LookAt() right after instantiating causes a crash in b2B...
Reproduction steps:1. Open the attached project "SpaceMonsters.zip";2. Open the SampleScene;3. Enter a play mode;4. Click several ti... Read more
Unity editor crashes when Tile Palette window is closed
To reproduce:1. Open attached project2. Open Tile Palette window3. Close it and on appeared Fatal Error window press Quit Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center