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[LWRP] Changing Light Type to Freeform after clicking on Reset throws mu...
Changing Light Type to Freeform after clicking on Reset throws multiple "ArguementOutofRangeException" Steps to Reproduce:1. Create ... Read more
[VCS] Various VCS actions are not greyed out in the VCS Context menu for...
How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. Create a new folder and submit it4. ... Read more
Visual Effect Graph throws exception when "Select Asset", "Force Runtime...
How to reproduce:1. Open attached project "19.3.b3.zip"2. Open "Window" -> "Visual Effects" -> "Visual Effects Graph" window3.... Read more
Bug Reporter fails to Submit a Report when trying to attach a Large project
Reproduction steps:1. Open the attached project(Check the notes below)2. Open the bug reporter window3. Try to submit the bug report... Read more
[LWRP] Projects with LWRP 7.0.1 throw an error related to conflicting wi...
Steps to reproduce:1. Open the attached project "Case_1184461"2. Notice the error in the console Expected results: No errors display... Read more
[LWRP] "NullReference Exception" is thrown on creating Animation of Ligh...
NullReference Exception is thrown on creating Animation of Light 2D Steps to Reproduce:1. Create a new Project2. Install Window >... Read more
[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
The API for the Gyroscope doesn't work correctly in current (Beta) versions of iOS 13 and iPadOS 13. Running the same code on iOS 12... Read more
Shadergraph: Multiply node with matrix plugged into both inputs won't ex...
Notes: reproduces in 7.0.1 release, 7.1.1 release, and 8.0.0 github project (eca116d0f3)Does not reproduce on 6.9.1 release. Repro s... Read more
Shadergraph preview for lit and unlit sprite master node wrong color whe...
Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more
[2D][SpriteShape] The last point of the Sprite Shape does not behave cor...
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape Repro ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS