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[Android] Using VertexAttributeFormat.UInt8 in a Mesh results in 0 value...
Reproduction steps:1. Download and open the attached project "VertAttr_Vulkan_Issue.zip"2. Build and run for Android Expected result... Read more
Editor toolbar Collaborate button is not vertically aligned with other t...
Steps to reproduce:1. Create a new project3. Check Collaborate button alignment at the top right of the editor window on the editor ... Read more
SRP Batcher with HDRP and Universal Shader Graph is not compatible when ...
How to reproduce:1. Create a new HDRP Project with the HDRP template2. Install Universal RP package3. Create a new URP Pipeline Asse... Read more
[iOS][Metal] Crash on CreateBGRA32TextureFromCVTextureCache when launchi...
Steps to reproduce:1. Open the project attached by the user ("RenderPluginBug copy.zip")2. Build the project in Unity3. Run the proj... Read more
Profiler "Clear on Play" does not clear frames when Game View is set to ...
How to reproduce:1. Open the attached project ("delprof.zip")2. Dock the Profiler window and make sure it is not visible when Game V... Read more
"UV unwrap failed. Will retry once" is thrown when importing a .fbx mode...
How to reproduce:1. Open the user's attached "SubBase_Unity2020.zip" project2. Delete the Library folder from the "SubBase_Unity2020... Read more
UpdateCatalogs and CheckForCatalogUpdates don't register updates when ad...
Reproduction steps:1. Open the user's attached "Addressables Update Test.zip" project and enter the SampleScene scene2. Open Address... Read more
[XR SDK] [MockHMD] Secondary Camera does not render into full render tex...
Reproduction steps:1. Open the attached project ("testgs.zip")2. Open the "SnowScene_Deferred" scene3. Enter Play mode4. Using the m... Read more
[ARFoundation][ARKit][iOS][URP] Camera Background doesn't work when stac...
Repro steps:1. Open user attached project 'AR URP Overlay Issue - iOS 2020'2. Build and Run on iOS3. Move the device to see the cube... Read more
[Unity Recorder] InvalidOperationException is thrown if Recorded compone...
InvalidOperationException is thrown if Recorded component is set to nothing for Animation clip recorder. Refer the attached video St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed