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WebGL crash inside GC
How to reproduce: 1. Open the attached "UnityTest.zip" 2. Build and run the project on WebGL 3. Copy 'content' folder from UnityTest... Read more
Some EditorPrefs properties are deleted when running and closing multipl...
How to reproduce: 1. Download the user-attached reproduction archive(reproduction_603812) 2. Edit 'run1.sh' and 'run2.sh' to fit you... Read more
Shader that uses "AutoLight.cginc" draws shadow on fully illuminated Gam...
How to reproduce: 1. Open the minirepro project attached by QA in comment 2. Open the scene "ShadowBug" 3. Make sure that Project se... Read more
Visual Studio debugging does not work when UnityEngine.UI namespace is u...
Reproduction steps: 1. Open the attached project 2. Open the UIScript.cs 3. Inside Visual Studio Toolbar -> Attach to Unity Expecte... Read more
[IL2CPP] System.Threading.WaitHandle.WaitOne is slower compared to Edito...
Steps to reproduce: 1. Download 1111339_repro.zip and open "Startup" scene 2. Enter play mode 3. Notice that Main Update times is 2... Read more
Unity crashes on loading and sometimes on closing when on RemapPPtrFromC...
1. Download the attached project "InProgressGame.zip" 2. Open the project, wait approximately up to a minute( you can open the play ... Read more
Shader and a shader category both get ticked on the material shader sele...
How to reproduce: 1. Open the "case_1113522-ShaderSelection" project 2. Open the "Unlit" material in the inspector and open the shad... Read more
[iOS] On-device Shader compilation hangs ~10% of the time on the specifi...
1 out of 10 times the player freezes when warming up shaders. This also happens at runtime when the shaders just get compiled on a d... Read more
[VR][Android] Application.Quit() no longer causes apps to fully terminat...
To reproduce: 1. Install attached .apk to your Oculus GO and launch it 2. While in app, press Back button to initialize Platform SDK... Read more
[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects
Steps to reproduce: 1. Download and open the attached project 2. Open "SampleScene" 3. Observe changes in shadows when changing Casc... Read more
All about bugs
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