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0
votes
Fixed

2.0.0a10 Using type in global namespace as variable type breaks code gen...

Package: Visual Scripting Bugs

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Jun 08, 2020

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Version/s: 2.0.0a10

[Original Issue Link|https://support.ludiq.io/communities/5/topics/4984-200a10-using-type-in-global-namespace-as-variable-type-break... Read more

0
votes
Won't Fix

2a10 Missing Show Data context option in Class Inspector

Package: Visual Scripting Bugs

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Jun 08, 2020

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Version/s: 2.0.0a10

[Original Issue Link|https://support.ludiq.io/communities/5/topics/4951-2a10-missing-show-data-context-option-in-class-inspector] - ... Read more

0
votes
Active

a9: Invalid ports positioning is wrong

Package: Bolt

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Jun 08, 2020

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Version/s: 2.0.0a9

[Original Issue Link|https://support.ludiq.io/communities/5/topics/4859-a9-invalid-ports-positioning-is-wrong] - Confirmed by Lazlo ... Read more

0
votes
Duplicate

UI is not responsive after opening Android Native popup Dialog

Android

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May 12, 2020

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Version/s: 2020.1, 2020.1.0b8

How to reproduce: 1. Build and run the attached "TouchBugDemo.zip" project to an Android device 2. Click "Open" button (red rectangl... Read more

0
votes
Fixed

Editor crashes when using WebView_CUSTOM_AllowRightClickMenu

IMGUI

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May 22, 2020

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Version/s: 2019.2.21f1, 2019.3.0a12, 2020.1

Reproduction steps: 1. Open the attached project ("case_1249548-AllowRightClickMenu.zip") 2. In the toolbar, click Tools > Reachable... Read more

0
votes
Won't Fix

Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...

Physics

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May 21, 2020

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Version/s: 2018.3.0a10, 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached project 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe the Game view Expected ... Read more

0
votes
Not Reproducible

Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...

Graphics Device Features

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Jun 04, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1253235" 2. Open the "Roll-a-ball" Scene located in the _Completed-Game f... Read more

0
votes
Won't Fix

[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...

UI Toolkit

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Jun 09, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1254376" 2. Click Window -> World Mixer -> Graphs and select one of the g... Read more

0
votes
Won't Fix

[XR][Multiview] Left eye isn't rendered on Quest when Post Processing is...

Package: PostProcessing

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Jun 10, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Build and Run on Quest Actual: The left eye is blank Reproducible with: 2019.4.0f1, 2020.... Read more

0
votes
Fixed

[HDRP] Decal Material: "Metal And AO properties" notification is always ...

Package: Scriptable Render Pipeline HD

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Jun 11, 2020

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Version/s: 7.3.1

Versions tested: 2019.3.15f1 + 7.3.1 / 7.4.1 2020.2.0a14 + 10.0 (Staging) Issue is present everywhere. Steps to reproduce: 1) Ma... Read more

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