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0
votes
Duplicate

ArgumentException: The specified path is not of a legal form (empty) is ...

Build Pipeline

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Feb 20, 2018

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Version/s: 2018.1.0b9, 2018.2.0a1

Steps to reproduce:1. Create a new project2. Go to Build Settings and hit Build3. Build Windows will appear and hit Cancel4. Observe... Read more

0
votes
Duplicate

Unable to create assets folder in Assets/Plugins/Android subfolder

Asset - Database

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Feb 20, 2018

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Version/s: 2018.1.0a4, 2018.1.0b1

Steps to reproduce:1. In any project create a structure like this Assets/Plugins/Android/assets2. The final assets folder will be br... Read more

0
votes
Duplicate

Realtime Light Probe Group lighting not rendered in first frame after lo...

Progressive Lightmapper

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Feb 20, 2018

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Version/s: 2017.2.0a1, 2017.3.1p1

Steps to reproduce:1. Open attached “AdditiveScenesLightProbes.zip” Unity project2. Open “BaseScene” scene3. Enter Play mode4. Obser... Read more

0
votes
Not Reproducible

NullReferenceException is thrown when switching a platform with a specif...

Animation

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Feb 20, 2018

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Version/s: 2018.2.0a1

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Observe the error in Console Actual results: Ex... Read more

0
votes
Fixed

[macOS] Fullscreen on macOS standalone builds doesn't work

MacOS

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Feb 20, 2018

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Version/s: 2018.2, 2018.2.0a1

Steps to reproduce: 1. Create new project2. Build an empty scene to macOS3. Launch the build in fullscreen (Windowed checkbox disabl... Read more

0
votes
Duplicate

[il2cpp] Standalone il2cpp build fails with errors

IL2CPP

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Feb 20, 2018

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Version/s: 2018.2.0a1

Steps to reproduce:1.Open the attached project2. Open the TestScene scene3. Build and Run4. Observe the error Actual results: Editor... Read more

7
votes
Won't Fix

Package Manager doesn't see Cinemachine as an installed package

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more

0
votes
Duplicate

Cinamachine does not work without the PostProcessing package, but there'...

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Without the PostProcessing package, cinemaine gives out console errors.Assets/Cinemachine/PostFX/CinemachinePostProcessing.cs(15,29)... Read more

0
votes
Fixed

PostProcessing packages is hidden, unless you start a project with the U...

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Repro steps:- I started a project with the simple 3D Template- I wanted the Cinemachine package- I quickly noticed that the Cinamech... Read more

0
votes
Fixed

[OSX] Holding CMD+' , ' while creating/opening project opens preferences...

MacOS

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Feb 20, 2018

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Version/s: 2017.3.1p1

[OSX] Holding CMD+' , ' while creating/opening project opens preferences window before editor is opened To reproduce:1. Open launche... Read more

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