Search Issue Tracker

0
votes
Not Reproducible

WebGL project with custom template doesn't have a "TemplateData" folder ...

WebGL

-

Sep 21, 2018

-

Version/s: 2018.2.3f1

Reproduction steps: 1. Set-up Jenkins 2. Set-up GitHub Project 3. Try to build the Project with Jenkins Expected Result: The WebGL... Read more

0
votes
By Design

GPU Lightmapper bug

Progressive Lightmapper

-

Jan 14, 2019

-

Version/s: 2018.3.1f1

1. What happened High geometry density such as trees and foliage on modified terrain result in unusable lightmap results when usin... Read more

0
votes
By Design

Mesh scaling results in performance drop when using non-default Mesh Col...

Physics

-

Jan 15, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project 2. Open the "SampleScene" scene 3. Press "Play" 4. Select all children GameObjects ... Read more

0
votes
Fixed

Selected array element in the Inspector carries value over to other elem...

Themes

-

Dec 14, 2018

-

Version/s: 2018.2.0a2, 2018.2.10f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download, extract and open attached project (1109673repro.zip) 2. Open 'SampleScene' and select 'GameObject' in... Read more

0
votes
Won't Fix

Editor window's "Maximize" function is inconsistent when the window is u...

Window management

-

Jan 02, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12, 2019.2.0a1

How to reproduce: 1. Open user's attached project ("BugEditorWindow.zip") 2. Select "BUG" custom menu and open both windows. 3. Try ... Read more

0
votes
Fixed

Composite Collider 2D of a Tilemap is split when rotating Tiles situated...

Physics2D

-

Jan 15, 2019

-

Version/s: 2017.4.0f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12, 2019.2.0a1

Steps to reproduce: 1. Open the Project TilemapColliderBug 2. Draw tiles near the origin parallel to x or y axis 3. Select the Til... Read more

0
votes
Fixed

Mesh compression on fbx cause huge memory usage and wrong assetbundle build

Asset Bundles

-

Dec 10, 2018

-

Version/s: 2017.4.14f1

Steps to reproduce: 1. Open user attached project 2. Change the mesh (in fbx named "QJC_HS_Afandian01")compression to low and apply ... Read more

0
votes
Fixed

Editor crashes with IterateTypeTree<CollectSourcePrefabAssetReference> w...

Scene Management

-

Jan 02, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Open attached "New Unity Project 7" project --------------------------- Observe the crash Reproduced with: 201... Read more

0
votes
By Design

Editor hard crashes when using Marshal.PtrToStructure()

Scripting

-

Jan 03, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Example" 2. Load Scene "Simple" 3. Enter Play Mode ----------------------------- Observe... Read more

0
votes
Fixed

Prefab's references are lost when using PrefabUtility.SavePrefabAsset() ...

Scene Management

-

Jan 04, 2019

-

Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached "savePrefabAsset.zip" project 2. Click on 'Cube' and call 'ReproduceBug' in the ContextMenu in "N... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.