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Camera's Z position is clamped to zero when in Scene View
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, enable the 2D mode3. Select the "Ha... Read more
Unity C# not automatically updating EventType.mouseUp/mouseDown to Event...
After downloading the Ann Tools package from the Asset Store I have to manually update the event type of mouseDown/mouseUp. I would ... Read more
[Mobile Notifications] iOSNotificationTimeIntervalTrigger.TimeInterval i...
Reproduction steps:1. Open attached project "Case_1315365" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expe... Read more
[HDRP] Changing automatic exposure presets does not update the scene view
Versions tested: 2021.2.0a5 + 12.0.0 Master (8949162f68cc0eca4e844d09092a12c7c7096809) Steps to reproduce:1) Create a new HDRP outdo... Read more
Crash on dispatch_release when building for WebGL
Reproduction steps:1. Open the user's attached project2. Build for WebGL Expected result: Editor doesn't crash after the build is fi... Read more
Scrollbar's value becomes incorrect after clicking on the edges of the S...
How to reproduce it:1. Open the attached project ("Scrollbar Test.zip")2. Load "SampleScene" Scene3. In the Hierarchy view select 'C... Read more
Assembly Definition Use GUIDs value reverts to previous value when appli...
Reproduction steps:1. Open the attached project ("MultiASMDEFBug.zip")2. Open "AssemblyOne.asmdef" asset in Inspector window3. Tick ... Read more
Silent Crash when selecting a Profiler Module
How to reproduce:1. Create a new unity project2. Analysis > Profiler3. Open Profiler Module dropdown4. Select a Profiling module ... Read more
ArticulationBody anchors are repositioned even when any unrelated proper...
1) Open the attached project.2) Hit Play3) Notice that the sphere is attached to a static cube by a spring, and the system ends up i... Read more
Assets are reimported when AssetPostprocessor class is renamed
Reproduction steps:1. Open the user's attached project2. Navigate to Editor/Folder1 and open TestPostProcessor2 script3. Change the ... Read more
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