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0
votes
Fixed

IL2CPP doesn't properly handle invalid surrogate pairs causing crash

Scripting

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Feb 11, 2021

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Version/s:

TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more

1
votes
By Design

[UWP] Development Console present When not in Development Build on HMD

Universal Windows Platform

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "Test UWP Console.zip" project2. Plug-in Acer HMD device3. Switch and Build to UWP (without De... Read more

1
votes
Fixed

[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...

Metal

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Jan 06, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b1, 2021.2

Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more

1
votes
Fixed

UnityException is thrown while moving or creating scripts after adding C...

Package: Localization Package

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Feb 12, 2021

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Version/s: 0.10.0-preview

Reproduction steps:1. Open user's project "BugProject.zip"2. Select "CSVTable" in the Assets folder3. In the Inspector window, in th... Read more

0
votes
Fixed

[UI Toolkit] [iOS] Text gets copied from a newly selected Text Field to ...

Package: UI Toolkit

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Jan 13, 2021

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Version/s: 1.0.0-preview.13

Steps to reproduce:1. Open the project in "TestUIBug_Project.zip" (608.9 KB)2. Build the project for iOS and deploy it to a Device3.... Read more

0
votes
Duplicate

High memory usage in the Editor when using Vulkan with HDRP

Package: Scriptable Render Pipeline HD

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Nov 03, 2020

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Version/s: 12.0.0

How to reproduce:1. Open any HDRP project or create a new HDRP project2. Switch Graphics API to Vulkan3. Open Task Manager and inspe... Read more

1
votes
Fixed

Child Entities loses Prefab tag when calling GhostCollectionSystem.Creat...

Package: Multiplayer Netcode for GameObjects

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Jan 24, 2021

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Version/s: 0.6.0-preview.7

How to reproduce:1. Open the attached project's "case_1308901-Project.zip" Scene labeled "TestScene"2. Open the DOTS Entities Inspec... Read more

0
votes
Fixed

hdr:true in the ColorUsageAttribute is not respected when the Inspector ...

Scene/Game View

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Feb 06, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached '1312714.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. Click on t... Read more

0
votes
Fixed

UI Builder throws MissingMethodException when clicking on elements in th...

UI Builder

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Feb 11, 2021

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Version/s: 2020.2.3f1

How to reproduce:1. Open the attached project2. Click Window > UI Toolkit > UI Builder3. Click on any element in the Hierarchy... Read more

0
votes
Fixed

[PolyBrush] Undo for Texture Painting does not remove paint changes

Package: Polybrush

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Feb 12, 2021

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Version/s: 1.0.2-preview.1

How to reproduce:1. Open the attached project.2. Open the Polybrush window.3. Select texture paint (Texture + wall icon) and start p... Read more

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