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[Linux][HDRP] Crash when opening HDRP Template project in Linux Editor
This may well be a compatibility bug, as I asked another colleague to try the same steps on his machien and it worked for him.To rep... Read more
[Searcher] Searcher example window title is not user-friendly
Searcher example window title is not user-friendly. Refer the attached screenshot Steps to reproduce:1) Create new project2) Window ... Read more
[Searcher] Search font is not readable for Searcher package
Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce:1) Create new project2) Window &... Read more
[HDRP] Ambient Occlusion does not affect HDRP/Decal and Shadergraph deca...
Steps to reproduce:1. Open testScene.unity2. Select the cube and drag the "Ambient Occlusion Remapping" slider3. Observe that Ambien... Read more
Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce:1. Open the attached project ("AssetBundleInstancingBug.zip")2. Open the repro scene ("InitialScene")3. Enter Play ... Read more
Duplicate IMGUIContainer element is created for the InspectorElement
How to reproduce:1. Open the attached project named Case_11783932. Double click on the "DemoGraph" located at Assets/Plugins/NodeGra... Read more
[ShaderGraph] No exception thrown when connection to the node is unsucce...
How to reproduce:1. Open VM > Bug Attachments > project > '1177682-Shader-Graph-Exception-Issue'2. Open Assets > ScopeEr... Read more
[AssetBundle] "The referenced script (Unknown) on this Behaviour is miss...
How to reproduce:1. Open the "BundleTest.zip" project2. Open the "Scene1.unity" scene3. Build Asset Bundle- Test -> BuildBundle, ... Read more
Asmdef files do not respect API level when set to Include only Editor Pl...
How to reproduce:1. Open the "EditorAsmdefTargetDlls.zip"2. Make sure Assets > Editor Scripts > ColorWindowEditor assembly is ... Read more
[ShaderGraph] Shift dragging shuffles the position of nodes when Nodes a...
How to reproduce:1. Create a new project2. Import and open the attached ShaderGraph file name SGraph_11777013. Draw a selection rect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open