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[Oculus] XR Controllers map touchpads and joysticks as Vector2Control ra...
XR Controllers have the joysticks mapped as Vector2Control rather than StickControl. This means that they can't be mapped as individ... Read more
[Backport] "FocusController has unprocessed focus events" warnings are t...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
Unwanted line reordering in the ProjectSettings.asset file when ticking ...
Steps to reproduce: 1. Make a copy of the ProjectSettings.asset file located in the ProjectSettings folder of the attached project 2... Read more
[M1] Services and Asset store windows are blank/black
Reproduction steps: 1. Open a new project 2. Open Services window Expected result: Services window shows its components Actual resu... Read more
Addressables Editor Hosting shows previous Platform when Platform is cha...
Reproduction steps: 1. Open the attached project "AddressablesTest" 2. Open Window -> Asset Management -> Addressables -> Hosting 3.... Read more
[Linux] "Select Icon" dropdown throws "MissingReferenceException" errors...
How to reproduce: 1. Create and open a new project 2. In the Hierarchy select the "Main Camera" Game Object 3. In the Inspector spam... Read more
UWP Player crashes when typing in Japanese Full-width Katakana
How to reproduce: 1. Open the attached project "IMETest.zip" 2. Build And Run the project for UWP 3. Select Text Field in the middle... Read more
[Barracuda] "Mono.Cecil.AssemblyResolution" exception is thrown when bui...
How to reproduce: 1. Open the attached project "barracuda test.zip" 2. Open the "SampleScene" Scene 3. Open the Build Settings (Edit... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more
[VFX Graph] Log and Exp node in node search
Log node is displayed 3 times in node search while its variatons are possible in the same node using the dropdown Log2 and Log10 ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
- Different Render Pass order when Render Graph is enabled or disabled
- Physical properties of the GameObject are not changing when Layers are switched in the Play Mode
- [Quest] Hinge Joint breaks rotation limits and starts looping in spinning motion when used in VR Scene
- GizmoType.InSelectionHierarchy not detected correctly when NonSelected or NotInSelectionHierarchy is defined