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0
votes
Fixed

Assembly Definition Use GUIDs value reverts to previous value when appli...

Scripting

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Feb 01, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b4, 2021.2

Reproduction steps: 1. Open the attached project ("MultiASMDEFBug.zip") 2. Open "AssemblyOne.asmdef" asset in Inspector window 3. Ti... Read more

0
votes
Fixed

Silent Crash when selecting a Profiler Module

UI Toolkit

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Feb 17, 2021

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Version/s: 2021.2.0a5

How to reproduce: 1. Create a new unity project 2. Analysis > Profiler 3. Open Profiler Module dropdown 4. Select a Profiling module... Read more

0
votes
Fixed

ArticulationBody anchors are repositioned even when any unrelated proper...

Physics

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Feb 17, 2021

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Version/s: 2021.1

1) Open the attached project. 2) Hit Play 3) Notice that the sphere is attached to a static cube by a spring, and the system ends u... Read more

1
votes
By Design

Assets are reimported when AssetPostprocessor class is renamed

Asset - Importers

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Feb 11, 2021

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Version/s: 2020.2.0a1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Navigate to Editor/Folder1 and open TestPostProcessor2 script 3. Change t... Read more

0
votes
Fixed

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

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Feb 01, 2021

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Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open project "ShaderBuildBugTest.zip" 2. Add Post-process layer to the Main Camera in SampleScene 3. Build on... Read more

0
votes
By Design

Collisons not ignored when Physics2D.SetLayerCollisionMask is set

Physics2D

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Feb 02, 2021

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Version/s: 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Try to walk through a door Expected results: You're abl... Read more

0
votes
Fixed

Editor crashes on RaiseException when allocating huge amount of memory

Serialization

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Feb 09, 2021

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Version/s: 2019.1.0a1, 2019.4, 2020.2, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "MicroTest.zip" project 2. Load SampleScene 3. Enter Play mode -- Observe the crash ... Read more

0
votes
By Design

[Profiler] Raw Hierarchy PlayerLoop entries unfold automatically when fo...

Profiling

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Feb 17, 2021

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Version/s: 2018.4.32f1, 2019.4.21f1, 2020.2.5f1, 2021.1.0b7, 2021.2.0a4

How to reproduce: 1) Create a new Unity project 2) Open the Profiler window 3) Select CPU Module, Raw Hierarchy 4) Enter Play Mode a... Read more

0
votes
Fixed

[HDRP] Check Scene Content for HDRP Ray Tracing - unclear what it does

Package: Scriptable Render Pipeline HD

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Feb 17, 2021

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Version/s: master 2021 02 17

We have this option under Edit/Render Pipeline/HD Render Pipeline/Check Scene Content for Ray Tracing (location might have changed).... Read more

1
votes
Fixed

[XR SDK] [WMR] Player window is displayed in split-screen on main display

Package: Windows XR Plugin

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Dec 01, 2020

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Version/s: 2.6.1

Reproduction steps: 1. Open the attached project ("XR Plugin Testing.zip") 2. Add "main" scene to build 3. Build and run the project... Read more

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