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[iOS][IL2CPP] Crash in MarkObjectAsRoot() when unloading unused assets
Steps to reproduce:1) Open the latest attached project (OC).2) Build and deploy to an iOS device.3) Wait for the app to download ass... Read more
[Linux] Input.mousePosition resets to (0, 0, 0) when Alt or Home keys ar...
Steps to reproduce:1) Open the attached project.2) Build for Linux and run.3) When the cursor is in the Player area, press Alt or Ho... Read more
Nested canvas is resized to match the root canvas size
Steps to reproduce( or just watch attached mp4 file):1. Create new project in Unity 5.4.0f2.2. Create new canvas in hierarchy menu.3... Read more
Custom "Internal-DepthNormalsTexture.shader" does not load on build
Reproduction steps:1. Open attached "New Unity Project 9" project.2. Open "1" scene.3. Open the game view.- Shadows are not visible ... Read more
refactoring class name in monoDevelop makes objects lose that script ref...
Steps to reproduce:1. Create a new project2. Create a new C# script, name it "test"3. Create a new gameObject in the hierarchy4. Att... Read more
[WSA] Bluetooth devices are not supported
On UWP and WSA platforms bluetooth device support is not implemented yet. Platforms support only wired devices, for example wired co... Read more
Standard Assets install the Editor scripts in the Assets Root instead of...
Just import Standard Assets to your project Read more
[il2cpp] Socket.AsyncConnect doesn't work on IL2CPP backend
Users would like to use tcp socket client/server communication on WSA Universal 10 (UWP10), but they have some blocker issue with So... Read more
Using BuildPipeline.BuildAssetBundle to build animation bundle has wrong...
How to reproduce:1. Open the attached project2. Use 'Resource Generator->Animation->Basic' to build AssetBundle for fbx files ... Read more
[UWP][WP8.1] WWW throws HTTP headers away when server returns HTTP 401
To reproduce:1. Build and run attached project2. Click 'Tap to run' button3. Observe HTTP Communication error Reproducible: 5.5.0a2,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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