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0
votes
By Design

Invoke is not called if assigning transform.GetChild() to a variable bef...

Scripting

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Mar 20, 2019

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Version/s: 2018.3.9f1

Reproducible on Standalone, Android and iOS For the relevant script, open enemyMover.cs To reproduce: 1. Open attached project "Inv... Read more

0
votes
Fixed

Game View stutters on Play Mode when memory contains a lot of class inst...

Mono

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Apr 05, 2019

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Version/s: 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project inside of "Net4.x Freeze example.zip" 2. Open and Play "SampleScene" Expected resu... Read more

1
votes
Won't Fix

fbxsdk::FbxMemoryFile::Truncate crashes when importing a .fbx file

Asset - Importers

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Apr 08, 2019

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Version/s: 2017.4.0f1, 2019.1.0b10

To reproduce: 1. Download attached project “Dressup.zip" and open in Unity 2. Import "Bikini.fbx", "CherryBlossoms.fbx", "CherrySki... Read more

0
votes
By Design

Editor shaders not recompiling when changing target graphics API in the ...

Shaders

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Apr 08, 2019

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Version/s: 2019.2.0a10

Changing Graphics APIs between DX11/DX12 doesn't result in shaders being recompiled in-Editor. Reproduction Steps: 1. Open the new ... Read more

2
votes
Fixed

Upgrading to LWRP Materials is trying to upgrade LWRP Materials

Package: Scriptable Render Pipeline Lightweight

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Apr 09, 2019

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Version/s: 5.1.0

Upgrading to LWRP Materials is trying to upgrade LWRP Materials To reproduce: 1. Open the attached project 2. Click Edit -> Render ... Read more

0
votes
Won't Fix

Asset Import - Cancelling a package gives incorrect validation screen

Package

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Apr 09, 2019

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Version/s: 2018.3.12f1, 2019.1.0b1

Cancelling an asset import from asset store at the "Preparing Package - Decompressing" progress bar, presents you with a pop up stat... Read more

0
votes
Fixed

NavMeshAgent gets stuck on its path when a NavmeshObstacle with carving ...

AI Navigation

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Apr 09, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "bug-carve-stuck-new.zip" project 2. Open the "scene_new_case" scene 3. Open the "Navigation"... Read more

0
votes
Duplicate

Error thrown when saving a shader in ShaderGraph

Package: Shader Graph

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Apr 09, 2019

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Version/s: 6.6.0

After saving a shader in Shader Graph, even if it's no change added, there is always an error popping up in the console. Repro step... Read more

0
votes
Fixed

Rotation Speed in Particle System Force Field can't be changed to a nega...

Visual Effects - Legacy

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Apr 06, 2019

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Version/s: 2018.3.0a4, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Create an empty object 2. Add Particle System Force Field component to it 3. Try changing Rotation Speed valu... Read more

0
votes
By Design

Not all Jobs are terminated before "OnDestroy" is called

Package: Entity Component System (ECS)

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Apr 08, 2019

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Version/s:

Reproduction steps: 1. Open "DidymosECS.zip" project 2. Enter and Exit Play mode 3. See errors in the Console window Expected Resu... Read more

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