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Vertex data is lost when Mesh is marked as Addressable and Play Mode Scr...
Reproduction steps: 1. Open the user's attached project and Test scene 2. In the Project window, select Content/Effects/AirDrop/Radi... Read more
Branch Node is using the red channel as Alpha when inputting color into ...
How to reproduce: 1. Open the attached "1315263_Repro" project 2. Open the "Shader" Scene 3. Inspect the "Cube" GameObject in the Ga... Read more
[Hub] Project path is shown as invalid when the path ends with a period
How to reproduce: 1. Create a folder called "test." 2. Open Unity Hub 3. Click NEW 4. Select the folder created in step 1 as the pro... Read more
[FrameDebugger] Texture icon not displaying when Frame Debugging Player
Reproduction steps: 1. Open user attached project 2. Build and Run the game 3. Attach the Frame Debugger to the Player 4. Select Cam... Read more
[Android] ASTC encoding in TextureImporter is producing lower image qual...
Reproduction steps: 1. Open the attached project ("1313196Repro.zip") 2. Open the "SampleScene" scene 3. Switch to the Android platf... Read more
Shader.PropertyToID returns the same ID when Shader's properties have th...
How to reproduce: 1. Open the attached "ShaderPropertyToID.zip" project 2. Go to Test -> Material Test 3. Select the "TestShader" in... Read more
[PolyBrush] Something went wrong saving brush settings Warning is thrown...
How to reproduce: 1. Create a new project 2. Import PolyBrush 3. Click Tools -> Polybrush -> Polybrush window 4. Press the Save but... Read more
[Android] After moving a slider the buttons inside of a scroll view are ...
How to reproduce: 1. Open the attached "Project.zip" Project 2. Build and run the Project to an Android (Samsung) device 3. Click on... Read more
[Enlighten] MeshRenderers using Realtime GI continuously refresh the lig...
Repro: 1. Download and open the attached repro project: here 2. Open the Scene LightmapContinuousRefresh.unity 3. Ensure that the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
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- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
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