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[WebGL][Chrome] "The message header is corrupted and for security reason...
How to reproduce: 1. Open the attached project 2. Open Test Runner window 3. Run Playmode tests on WebGL Expected result: No i... Read more
[Backport] Memory leak on image asset import during tests
Steps to reproduce: 1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening) 2. Open tool... Read more
[Backport] An incorrect number of results is displayed in the search win...
To reproduce: 1. Open HUB; 2. Create a new project; 3. In "Assets" folder create a new one and name it "ArtWork"; 4. Double click o... Read more
[Backport] Semaphore.WaitForSignal degrades Editor performance when ente...
How to reproduce: 1. Create a new empty project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Enter Play Mode 4. F... Read more
[Backport] Unity WebRequest does not work when only IPv6 is enabled
How to reproduce: 1. Disable IPv4 on your network adapter 2. Open the user attached "ipv6_2018.zip" project 3. Open the "SampleScene... Read more
[Backport] Surface Shader fails to compile with redefinition errors when...
How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more
[Backport] Redo drag action creates duplicates of Prefabs, disconnects f...
How to reproduce: 1. Create new project 2. Add Cube to scene 3. Make prefab of Cube by dragging to to Project view 4. Spawn multiple... Read more
"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
[Backport] [MacOS] Modal window is blank when opened
How to reproduce: 1. Open the user attached project 2. Go to the Menu > Test > TestWindow 3. Observe the "TestWindow" Expected... Read more
[Backport] Trail renderer end caps are flipped inwards when the trail is...
Reproduction steps: 1. Open the attached project ('TrailBug') 2. Open the scene 'Scenes/SampleScene' 3. Set the Shading Mode to 'Wir... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"