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The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce:1. Open a new HDRP project2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window3. Create a new Cam... Read more
[Adreno][Gamma][Post-processing] Bloom is too intense with Gamma color s...
How to reproduce:1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo2. Make s... Read more
[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...
How to reproduce:1. Create a new HDRP project2. Create Lit Shader Graph and open it3. Set Surface Type to Transparent in Graph Inspe... Read more
[Android][XR] Build fails when targeting API lower than 26 with "incompa...
Repro steps:1. Create a new project2. Add XR Plug-in Management package3. Add the Oculus XR Plugin4. Switch build target to Android5... Read more
Nested Objects Draw Gizmos twice when using DrawGizmo
How to reproduce:1. Open attached project "GizmoDrawBug.zip"2. Open "SampleScene" scene ("Scenes" folder)3. Select "Level" GameObjec... Read more
Tiles will reset back from rotated/flipped states after a Unity update w...
How to reproduce:1. Open the attached project2. Open the Level0 scene3. Click Window > 2D > Tile palette4. Select any Tile fro... Read more
Toggle checkmark image is rendered after re-enabling the Image Component...
How to reproduce:1. Open the attached project2. Open AbstractColorFilterToggle prefab3. Select Checkmark in the Scene Hierarchy4. Di... Read more
Crash after selecting presets for Large Textures
Reproduction steps:1. Open user attached project2. Select Assets\Texture2D.preset3. If that doesn't hang, then click on a different ... Read more
[Android] Application.lowMemory event not raised before application runs...
Reproduction steps:1. Open the attached project "AppLowMemoryBug_2018_4_33.zip"2. Open the Profiler window2. Build to device with Au... Read more
[ECS] Entity with CompositeScale does not scale around ScalePivot
Reproduction steps:1. Open attached project "TestProject.zip" and scene "SampleScene"2. Enter Play Mode3. Observe "compositeScaleCub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window