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[iOS] UnityWebRequest.Post calls fail on iOS
Steps to reproduce:1) Open the latest attached project.2) Open 'test' scene, build and deploy to a device.3) Press the 'Send GET Req... Read more
[Mobile][SpeedTree][LOD] Artifacts appear at SpeedTree LOD transition on...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package and open 'scene' scene;4. Build the scene on Android... Read more
Visual studio project generation ignores certain filenames
Reproduction steps:1. Open the project.2. Open "TestScript.cs" in Visual studio3. Wait for the project files to be generated. Expect... Read more
[Android] Build crashes shortly after startup jstring has wrong type: an...
Reproduction steps--------------------------1) Open user's project2) Build and run on a device--- App will crash shortly after start... Read more
Unity looses focus when Save All of Verify Saving Assets menu is clicked
1) Create new project2) In editor, under Preferences-> General enable 'Verify saving assets'3) Create new script and attach it to... Read more
Material.SetPass sometimes doesn't cache results on DX9
Steps to reproduce: 1) Download attached project 'Preloading.zip' and open in Unity.Note: Make sure that Graphics API is set to Dire... Read more
[Animation] Using Slate from A$ crashes in the editor in GetLayerAndStat...
Steps to reproduce:1. Open users attached project2. Scene "test"3. Click on "Cutscene" in the "Hierarchy"4. In the "Inspector" tab c... Read more
[Android][iOS][UI] Only one light affects UI at one time
Reproduction steps----------------------1) Open user's project (UI sample project from the asset store)2) Build and run scene 'Light... Read more
Using overriden sprite packer crashes Unity
Steps to reproduce:1. Download and open attached project "AtlasProject.zip"2. Open sprite packer (Window -> Sprite Packer)3. Pres... Read more
[Crash] crash when reinstalling gfx driver
1) Open the editor2) Roll back Nvidia driver. http://www.nvidia.com/object/driver_rollback.html3) Observe the editor crash4) Open ed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window