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[iOS] Sound becomes muted after quickly swapping to voice dictation and ...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device3. Press "Play" button4. In order showed below, ke... Read more
GameObjects with LWRP custom shader are not rendered in the Player
How to reproduce:1. Open the attached project2. Open PerformanceTest scene3. Build and run Expected: Two spirals are rendered in the... Read more
[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...
How to reproduce:1. Open the "1159306_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more
[Visual Effect Graph] Speed Range text overlaps with X value in "Add Age...
Speed Range text overlaps with X value in "Add Age by Speed" block in Initialize particle. Steps to repro:1. Create a new project.2.... Read more
Rigidbody Collision Detection mode cannot be updated after setting the i...
How to reproduce:1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more information... Read more
Unused State behaviours are not cleaned up from .controller file when th...
How to reproduce:1. Open the attached "UnityAnimatorEvents.zip" Project2. Open the "test controller" in the Animator window3. Click ... Read more
InvalidCastException is thrown when GameObject with Physics Shape compon...
How to reproduce:1. Open the attached project ("PhysicsBug.zip") and open SampleScene2. Open Entity Debugger window (Window->Anal... Read more
Fatal IL2CPP Linker errors are thrown when building a project with Entia...
How to reproduce:1. Open the user attached project2. Make sure that the scripting backend in Player Settings is set to IL2CPP3. Buil... Read more
Physics.Raycast is rarely not hitting colliders in the scene
How to reproduce:1. Open the "BrokenRaycastGrid.zip" project2. Open the "Minimal.unity" scene3. In Console tab, enable "Error Pause"... Read more
[iOS] 2019.1 LWRP _AdditionLightsPosition index out of boundary due to i...
LWRP(5.16.1) _AdditionLightsPosition index out of boundary due to invalid value of unity_LightIndices occasionally (More details att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized