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Vector3Int excessive GC allocation when used in List.Contains
To reproduce: 1. Open the project, attached by the user (Vector3IntGC.zip)2. Open the "Main" scene3. Open the Profiler and enable De... Read more
Editor crashes on CustomLighting::DisableLights after clicking on Script...
Steps to reproduce:1. Open attached “ScriptableObjects.zip” Unity project2. Open “Test.cs” script in a script editor3. Right-click i... Read more
Selection.objects = null causes TLS Allocator errors in Play Mode
How to reproduce:1. Download and open the attached project file2. Attach the script to an object.3. Select an Object and press secon... Read more
[Editor] Nothing is rendered by MainCamera when NewProject is created us...
Nothing is rendered by MainCamera when NewProject is created using LightWeight-Preview Template Steps to Reproduce:1. Create a New P... Read more
Old Create menu item is not removed from Project window Create submenu a...
Steps to reproduce:1. Open attached “MenuName.zip” Unity project2. Open “Test.cs” script in a script editor3. Change CreateAssetMenu... Read more
[Enlighten] Baking pipeline stalls after manually clearing the GI cache
Steps to reproduce1. Download and open attached project.2. Open ‘t1’ scene.3. Turn off auto-mode and bake the scene.4. Manually clea... Read more
ArgumentException: The specified path is not of a legal form (empty) is ...
Steps to reproduce:1. Create a new project2. Go to Build Settings and hit Build3. Build Windows will appear and hit Cancel4. Observe... Read more
Unable to create assets folder in Assets/Plugins/Android subfolder
Steps to reproduce:1. In any project create a structure like this Assets/Plugins/Android/assets2. The final assets folder will be br... Read more
Realtime Light Probe Group lighting not rendered in first frame after lo...
Steps to reproduce:1. Open attached “AdditiveScenesLightProbes.zip” Unity project2. Open “BaseScene” scene3. Enter Play mode4. Obser... Read more
NullReferenceException is thrown when switching a platform with a specif...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Observe the error in Console Actual results: Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used