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0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Fixed

[ShaderGraph][UI-Toolkit] Enter Key does not add the Node from the Searc...

Package: Shader Graph

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Nov 27, 2020

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Version/s: 8.0.1

How to reproduce:1. Open the attached project named "ShaderGraphUIEnterKeyCase"2. Create a new Shader Graph3. Press Spacebar to brin... Read more

0
votes
Fixed

Rectangle Area Light flickers when its intensity changes

Enlighten

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Feb 28, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps:1. Open the attached “SluggishAreaLightRealtimeGI 2.zip“ project2. Open “OutdoorsScene” scene3. Enter Play mode4.... Read more

1
votes
Fixed

[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android

Package: ARCore

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Mar 20, 2023

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Version/s: 5.0.6, 5.1.0-pre.6

Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more

2
votes
By Design

Strange square-like shadows appear in the editor on Unity 5

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0f3

- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more

1
votes
Fixed

[URP] Performance is worse when SRP Batcher is enabled in the URP Asset

Graphics - LowLevel

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Nov 25, 2020

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Version/s: 2019.4, 2019.4.15f1, 2021.1

How to reproduce:1. Open the user's attached "SRPBatcher.zip" project2. Open the "SRPBatcher" Scene3. Enter Play Mode4. Observe the ... Read more

0
votes
Fixed

Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...

IL2CPP

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Jul 29, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more

0
votes
Fixed

Lighting is rebaked after leaving Play mode for static objects, even whe...

Shadows/Lights

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May 01, 2017

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Version/s: 2017.1.0b3

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more

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