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Stack overflow exception is thrown while building when project contains ...
Reproduction steps:1. Download and open the attached project "1315950.zip"2. Build the project Expected result: No errors are thrown... Read more
[XR SDK] [Oculus] Editor crashes when OVRPlugin.dll is failed to load
Reproduction steps:1. Open the attached project ("1318277_Démo NuagePoints 20210301.zip")2. Open the "SampleScene" scene3. Observe, ... Read more
[ProBuilder] ProBuilder generates Meshes with empty Submeshes when the M...
How to reproduce:1. Open project "Case_1315335" and load Scene "SampleScene"2. Select the Cube GameObject in the Hierarchy5. In the ... Read more
A delegate wrapping another delegate invokes base method when the target...
Reproduction steps:1. Open project "Delegat.zip"2. Open Scene "SampleScene"3. Press Play Expected result: "Derived method called" is... Read more
[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...
On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video Ste... Read more
SceneManager.sceneCount includes the unloaded Scene when it is called in...
Reproduction steps:1. Open the attached "case_1312900.zip" project and Scenes/SampleScene scene2. Add Scenes/Scene2 scene to the Hie... Read more
Unapplied import settings popup is not thrown when entering Play mode an...
Reproduction steps:1. Open attached project "RiggingTesting - Copy.zip"2. Select "lowpolyCowboy" in Project window3. Change "Scale F... Read more
Player crashes when DXR and Graphics Jobs are enabled
Reproduction steps:1. Open the user's project2. Make sure Graphics Jobs is enabled in Player Settings3. Build and Run Expected resul... Read more
"Profiler Modules" dropdown list doesn't close when clicking on the drop...
How to reproduce:1. Create a new project2. Press Ctrl+7 to open the "Profiler" window3. In the top left of the window click to open ... Read more
[PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps...
How to reproduce:1. Open the user's attached project2. Open the "SCENE" Scene3. Go to Window -> Rendering -> Lighting4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window