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Memory leak while closing Unity
Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more
Light on a GameObject that has a Reflection from a Terrain is Baked vice...
Steps to reproduce: 1. Open the attached project "Case_1143778" 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3.... Read more
Instancing material made by using the Shadergraph causes Instancing Prop...
To reproduce: 1. Open the user's attached project 2. Open and play the Sample Scene Expected: 4 Different color spheres are drawn A... Read more
Dragging is not functional and NullReferenceException errors are thrown ...
To reproduce: 1. Open any project 2. Go toBuild Settings > Player Settings > Other settings (any alternative element list will do) 3... Read more
[Windows] Editor crashes with a StackOverflowException if a script refer...
How to reproduce: 1. Open tester-submitted project(ArrayTest) 2. Open the Test Runner window 3. Run 'TestSimple' test Expected resu... Read more
[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...
To reproduce: 1. Open attached project "repro.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device Expected result: s... Read more
[HDRP] Shadowmask object shadows won't blend with Distance Shadow mask D...
Reproduction steps: 1. Open "ShadowMaskHDRP_BugReport.zip" project 2. Enter Play mode 3. Notice how the Shadows under the Grey Cube... Read more
[LWRP] Texture gets unassigned on updating Lightweight RP package
The texture gets unassigned on updating Lightweight RP package. Steps to reproduce: 1. Create a new project with Lightweight RP tem... Read more
[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS and deploy ... Read more
[Timeline] Changing the Emit Signal property of a Signal Emitter does no...
How to reproduce: 1. Open the attached "case_1148709-EmitSignalNoSave" project 2. Open the "New Timeline" in Timeline Window 3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dynamic text is rendered in the background when it is inside the <font> tag
- SerializeReference interface does not show CustomPropertyDrawer when it's inherited from another interface
- Rendering artifacts appear in the Editor when modifying the Reflection Probe box size
- [HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering for each pass of the same camera
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built