Search Issue Tracker
Crash on invoking function pointer (runtime_invoke_object) when type arg...
How to reproduce: 1. Open the attached project "function-pointers-corruption.zip" 2. In the Menu bar navigate to "TEST" > last optio... Read more
Editor crashes when invoking delegate with null argument
Reproduction steps: 1. Open the attached project "DelegateTest.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode Reproducible wit... Read more
[IL2CPP] Fatal error in Unity CIL Linker error is thrown when .dll filen...
Reproduction steps: 1. Open the attached user's Unity project "ErrorReport.zip" 2. Go to File > Build Settings and switch to Android... Read more
Screen.MoveMainWindowTo API often fails to switch fullscreen Player betw...
How to reproduce: 1. Open the user's attached "1109810 - MoveMainWindowTo" project 2. Build and Run the "SampleScene" Scene 3. Selec... Read more
[Device Simulator] Getting different transform position on Device Simula...
Reproduction steps: 1. Open the attached Unity project "SimulatorIssue.zip" from Google Drive (link in the edit) 2. Go to Assets > S... Read more
"PropertiesGUI() is being called recursively" warning produced when tryi...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Material in Assets (Right-click -> Create -> Materia... Read more
[Device Simulator] When simulator window is narrow, toolbar controls def...
See attached image to see that not all simulator controls are visible when the window is small. Read more
[Device Simulator] Only one Touch Input is recognized when using Device ...
Reproduction steps: 1. Open user attached Project 2. Enable Device Simulator 3. Press Play 4. Try to Zoom in with two fingers Expec... Read more
[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce: 1. Open the attached "VR.zip" project 2. Build to UWP 3. Open Visual Studio solution 4. Build the solution to Holo... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps: 1. Open the user's attached "TestDeltaTime2_2017.zip" project 2. Build and Run for Android 3. Observe the Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled