Search Issue Tracker
AssetBundle Loads gameObject with weird Shading, materials missing
Steps to reproduce: 1. Open attached project, AssetBundleTest Scene. 2. Select GameObject and input your own File path for "testbun... Read more
Additively loading scene that contains lightmap onto the scene without l...
To reproduce: 1. Open project attached by the user 2. Open scene "Main" and hit play 3. Press the second button: "2. Load Lightmap... Read more
External tool not recognized if installed when an instance of Unity is r...
To reproduce (can not have any Revision control diff/merge tools present) : 1. Open a new Unity project 2. Download and install WinM... Read more
EventType.ValidateCommand doesn't validate a special command
Repro steps: 1. Open the provided project 2. Enter "Play Mode" 3. Click on the white cube in the "Scene" view ("CubeToDuplicate") 4... Read more
When repopulating the Array with values, some indexes are not marked as ...
Reproduction steps 1) Open the project (ArraySerializationBug) 2) Create a prefab instance in the scene. 3) Populate this prefab in... Read more
[Linux Editor] Values copied from outside the Editor cannot be pasted to...
When copying strings from anywhere on the computer and trying to paste them to Linux Editor, nothing appears. Steps to reproduce: 1... Read more
Assetbundles are not being rebuilt due to changes in "Always Included Sh...
Reproduction Steps: 1. Open User's project 2. Delete all AssetBundles in "StreamingAssets/GeneratedBundles" 3. Make Sure that "Alway... Read more
when Dragging an activation clip around it eventually breaks the animations
Repro: - create an animation and convert it to clips - duplicate that clip and match offset - add an activation track (no binding) ... Read more
Collab toolbar does not open in the correct spot when not opened from th...
This is what happens when you open the toolbar from the "Collaborate" sub page in the services window. I'm working on adding similar... Read more
[iOS][Metal] Calling multiple UnityWebRequest|s during Shader initializa...
Reproduction steps: 1. Open the attached project. 2. Make sure that graphics API is set to Metal for iOS. 3. Build and run the "test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window