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Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Re... Read more
Label != "" error on every startup
To reproduce: 1. Open the attached project. 2. Observe the Console window. Results: (error in the console) label != "" UnityEdito... Read more
Default resolution for standalone build is not correct when "Default is ...
By Design: On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Screenmanager ... Read more
[Android] Screen.SetResolution causes the previous screen image to flick...
Steps to reproduce: 1. Open attached project 2. Build and run for android 3. Tap the screen -Screen flickers for one frame Expected... Read more
[VR] Changing projection matrix crashes a scene w/ Terrain and Trees/Grass
Steps to reproduce: 1) Download and open attached project 2) Open svene "ww2" 3) Make sure VR mode is on and Open VR is selected as ... Read more
[WSA] UnityWebRequest.Head() can not return a header in an UWP build
Steps to reproduce: 1. Open the attached project (WebRequestRepro.zip) 2. Switch platform to Windows Store 3. Set the InternetClient... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more
HDR to LDR image effect doesn't have sRGB enabled when using Linear Colo...
Steps to reproduce: 1) Download attached project 'HDRtoLDR_NosRGB.zip' and open in Unity 2) In Player Settings, make sure Color Spa... Read more
Unity IAP Facebook store implementation library conflicts with NuGets Fa...
Step to reproduce: 1. Create a new Unity project 2. Enable IAP and import IAP plugin 3. Import 'Facebook.dll' attached OR download F... Read more
Build size regression for Android
1. What happened Build size for Android has grown from 5.6.1 to 2017.1.0. For the current project it is: from 26.1 to 27.2 MBs for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects