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1
votes
Not Reproducible

Drop-down menus appearing in the wrong position

MacOS

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Jan 13, 2021

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Version/s: 2021.1.0b1, 2021.1.0b2

Selecting a menu item that has a drop-down makes it appear in the wrong position. At the moment I can only repo this on macOS 11.0.1... Read more

0
votes
Fixed

[Addressables] GetDownloadSizeAsync() fails with Assets in Resources whe...

Package: Build Pipeline - Addressables

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Dec 17, 2020

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Version/s: 1.17.0-preview

How to reproduce:1. Open the user's attached "addressables-experiments" project2. Open the Test Runner (Window->General->Test ... Read more

0
votes
Won't Fix

ImGUI vector3 / vector2 alignment for short wided inspector break readab...

Package: Scriptable Render Pipeline HD

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Dec 08, 2020

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Version/s: 10.2

Step to reproduce:1 - Display an Inspector that show a Vector2 or a Vector3 using EditorGUILayout.PropertyField (example Collider)2 ... Read more

1
votes
Postponed

[Visual Scripting] Graph Editor window doesn't open on double-clicking o...

Package: Visual Scripting

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Jan 13, 2021

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Version/s: 1.5.1-pre.3

The Graph Editor window doesn't open on double-clicking on the Graph Asset from the Project window. It breaks the consistency from t... Read more

0
votes
Fixed

[URP] Handles with set zTest do not respect Depth Sorting in the Game view

Package: Scriptable Render Pipeline Universal

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Dec 29, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the attached project named "Case_1302504"2. Open the SampleScene3. Observe the Scene view - Top half of the... Read more

0
votes
By Design

GeometryUtility.CalculateFrustumPlanes/TestPlanesAABB returns true when ...

Camera

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Jan 11, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "PlaneCheckRepro.zip"2. Open "SampleScene" scene3. Select the Main Camera gameObject... Read more

0
votes
Fixed

Editor crashes if Unity is closed in the middle of exporting package

Package

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Jan 13, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b2, 2021.2, 2022.2

The editor crashes because of closing the editor while exporting a package. It crashes because we try to access a reference to Async... Read more

0
votes
By Design

Progress process nesting in Progress Window does not work for 3 or more ...

Progress Window

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Dec 11, 2020

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Version/s: 2020.2, 2020.2.0f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "ProgressNesting.zip"2. Click "Bug > Start Progress" in the menu bar3. Click on "Multip... Read more

0
votes
Fixed

Burst throws an error when Debug.Log and GetComponent are called inside ...

Package: DOTS Editor

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Dec 30, 2020

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Version/s: 1.5.0-pre.3

Reproduction steps:1. Open the user's attached project2. Open BurstBug Script and uncomment 12 line3. Save the script and observe th... Read more

0
votes
Fixed

[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...

Windows

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Jan 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter Play mode and observe the mouse cursor in the Game view... Read more

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