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[Android] Frequently changing the vSyncCount causes a black screen flicker
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Observe the flickering Expected result: changin... Read more
Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent
How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more
Profiler shows 1 static body under Physics (2D) when profiling an empty ...
How to reproduce: 1. Create a new Unity project 2. Open the Window > Analysis > Profiler 3. Record Play Mode/Edit Mode 4. See the Ph... Read more
WebGL Player does not detect focus lost when clicking outside of the gam...
Steps to reproduce: 1. Download and open the attached project 2. Build and run for WebGL 3. Press and hold any of the arrow keys 4. ... Read more
Disabling lighting in Scene View does not clear baked lighting resulting...
Repro: 01 - Ensure Auto is enabled (Lighting Settings >) 02 - Create a Scene with a cube and a plane. 03 - Make these objects Stati... Read more
[iOS] Build fails with HockeyAppUnityIOS Plugin when Automatically add c...
How to reproduce: 1. Open the attached project 2. Make sure that in Menu bar-> File-> Build Settings-> PlayerSettings-> Other Setti... Read more
[Linux] Sprite Editor slice window disappears when trying to change slic...
How to reproduce: 1. Open the user's originally attached project ('Junk.zip') 2. Open 'unity' Sprite, make sure the mode is set to M... Read more
CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...
How to reproduce: 1. Open submitted project (CapsuleCast) 2. Enter Play Mode and see the Console window Expected result: Cast (befo... Read more
Attaching build to "Frame Debug" throws inaccurate error when "Graphics ...
How to reproduce: 1. Open attached project "MultihreadedRenderingError.zip" 2. Make sure that "Edit" -> "Project Settings" -> "Play... Read more
Audio Mixer Send effect 'Send level' slider not functioning
Steps to reproduce: 1. Open new project 2. Create Audio Mixer 3. Create 2 groups in the Audio Mixer 4. Add "Receive" effect on one a... Read more
All about bugs
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