Search Issue Tracker
Editor hard crashes when using PlayableGraph and AnimationPlayableOutput
How to reproduce: 1. Open attached project "PlayableCrashTest" 2. Enter Play Mode 3. Keep clicking "Test Pool" button in Game view f... Read more
[TextMesh Pro] When setting TMP LiberationSans SDF Material Softness val...
[TextMesh Pro] When setting TMP LiberationSans SDF Material Softness value bellow -0.017 text disappears at Dilate ~0.6 or less To ... Read more
Scrollbar Value and Size sliders are broken when the Canvas has a Canvas...
How to reproduce: 1. Open the attached "ScrollRectWithCanvasScaler.zip" 2. Expand 'Canvas_Root', 'Scroll View' Game objects 3. Click... Read more
[Blackboard] The *Exposed* checkbox doesn't appear if it is below the bo...
Repro steps: 1. Open blackboard within a VFX 2. Create one or a few parameters 3. Resize blackboard so that the last parameter lies ... Read more
[Blackboard] Resizing blackboard, moving its scrollbar, and then resizin...
Repro steps: 1. Add a few blackboard parameters and expand them 2. Resize blackboard down so there's a some room to move the scroll ... Read more
[WindowsMR][Remoting] Hololens crashes creating eye textures when remoti...
1. What happened Hololens crashes creating 4x4 matrix eye textures when UWP app on PC is trying to connect to Hololens via script ... Read more
[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode
1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top o... Read more
[Editor] Plugins from older project causes error since Linux 32bit and U...
Since the support for Linux 32bit and Universal stopped, some of the plugins from older project that are set to be compatible with t... Read more
[2D] [Animation] Prefab referencing PSB is missing from scene when impor...
[2D] [Animation] Prefab referencing PSB is missing from scene when imported from another project Steps to Repro: 1. import a PSB f... Read more
Read-only "FBX" file gets corrupted after changing one of its materials ...
Reproduction steps: 1. Create a New Project and import the FBX file 2. Drag FBX into the scene 3. Create a New Animation Clip 4. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted