Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a12
Issue ID
1176228
Regression
Yes
Licensing - Opening a new project from inside a project can cause a licensing check loop
Opening a project in an instance of the Editor then closing the first Editor will cause an endless retry loop for licensing.
Steps to reproduce
- Open any project in 2019.3.0a12
- Once project loads open another projects via file > open project
- Close the first project
- Navigate around the editor selecting menus or submenus
Notice issue - Connection to licensing server lost.
Tested 2019.3.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 2019.3):
Could not reproduce on 2019.3.0b4, closing as fixed.