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FrameTimingManager.CaptureFrameTimings() causes a crash in Server Build
How to reproduce:1. Open the "Scene" Scene in the attached "case_1174936repro2.zip" Unity project2. Navigate to "File" > "Build S... Read more
NullReferenceException is thrown after importing Post Processing when it...
How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more
Shader Graph performs Depth Test before Vertex Displacement Causing Arti...
How to reproduce:1. Open attached project "WaterTest - Copy.zip" and scene "WaterTestScene"2. Observe Scene view water and foam arou... Read more
[MacOS] Unity Editor requests permission to Receive Keystroke input when...
How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Run any .app file Expected result: No pop-up appearsActu... Read more
"GLSL: Shader cannot be patched for instancing." is thrown when selectin...
How to reproduce:1. Make sure project's Library is deleted2. Open attached project "TestTerrain.zip" and scene "SampleScene"3. Make ... Read more
[Shader Graph] Object Input Field with Space Bar shortcut opens Shader g...
Steps to reproduce:1. Create a new project2. Import Shader graph package3. Create a shader graph4. Add "Texture 2D Array Asset" Node... Read more
[iOS] `Swift Language Version` is not set in Xcode Build Settings when ...
To Reproduce: 1. Add a valid .swift source file to your Unity project and mark it as an iOS plugin.2. Export and Xcode project and b... Read more
[Shader Graph] Custom Function's Object select window doesn't update the...
Steps to reproduce:1. Download 2019.2.0f1.zip2. Create a shader graph and add Custom Function3. Press the Gear button4. Open Source ... Read more
Silent Crash caused by DLL after API Updater runs and makes invalid edit...
How to reproduce:1. Open the attached project with2. Go to Tools > Odin Inspector > Preferences > AOT Generation3. Click Ge... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code