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Can't "Cut" or "Copy" GameObject Names in the Inspector
Repro steps: 1. Open Unity and create a New Project 2. Click on the "Main Camera" or "Directional Light" 3. In the Inspector window... Read more
MacOS sleep functionally auto-recovers but provides "An error occurred" ...
When the user has an active editor window and his computer goes to sleep on a MacOS platform, there is a possibility that at wake-up... Read more
Having a Light on Rig that is animated by an Animator throws errors and ...
How to reproduce: 1. Open attached "UpdateAllBug" project and "PlayThis" scene 2. Enter playmode Expected result: Scene is played, ... Read more
Sprite Atlas variant does not render properly
Sprite Atlas variant does not render properly Steps to Repro: 1. open attached project (SpriteAtlasTest.zip) 2. open the scene c... Read more
Unity crashes when playing a scene at SpectatorView.SpectatorViewManager...
Steps to reproduce: 1. Open the attached project(Spectator_HoloceumMSR_01.zip) 3. Open the SpectatorViewSample scene 4. Play the sce... Read more
Child prefab icon not showing when expanding prefab in Project window
To reproduce: 1. Create a project in Unity 2. In Hierarchy window, create two cubes and parent one to another 3. Drag the cubes to P... Read more
ProcessCameraIndexListIsNodeVisibleStep1 crashes Unity when trying to op...
When having multiple terrains with trees in the hierarchy, Unity crashes when trying to open a Scene view To reproduce: 1. Open att... Read more
[iOS] Plugin Inspector shows only one option in Framework Dependencies w...
To reproduce: 1. Open project attached by the user 2. Switch platform to iOS 3. Edit-> Project Settings -> Player and select .NET 4... Read more
[WebGL] 'Out of memory' error when using WWW and custom 'key' strings as...
To reproduce: 1. Open repro project 2. Play in editor (until 12 messages will be posted to console) 3. Build and run scene for WebGL... Read more
Animator does not reset the state of the Game Object if it was changed b...
To reproduce: 1. Open the "test" scene in the attached project 2. Note that "TestObject" which has an Animator component enabled, ha... Read more
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