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Crash on building project on mac osx 10.6.8
To reproduce:- create new project- add Cube to scene- build project for webplayer Read more
Deleting a Sub-State machine causes a crash
To reproduce:1. Open attached project2. In animator create new Sub-State Machine3. Double click it4. Double click (up) Base Layer5. ... Read more
Using drag and drop does not work in the Asset Server window
Steps to reproduce : - create a new project- login to the Asset Server using asset-server.hq.unity3d.com and the admin user- downloa... Read more
In Unity editor cursor can't be placed correctly inside the
Steps to reproduce : - create a new project- create a new folder- click rename and notice that you cannot place the cursor between t... Read more
Editor crashed when debugging reached the breakpoint
Steps to reproduce : - import the project attached- open the script GeochemistTutorialController.cs- set a breakpoint at the line 31... Read more
Unity crashes when switching to DX11 when profiler is open
To reproduce:1. Open project DX11skinperf2. Go to player settings and enable Direct3D 113. Unity crashes Note: if you were to close ... Read more
MeshSkinning.Prepare is slow when toggling renderers and GPU skinning is...
Steps to reproduce : - import the project attached- open the scene bugdemo- press play and notice the lag when switching body parts-... Read more
Errors returned or Editor crash when AddComponent is called in Awake()
Steps to reproduce : - import the project attached- open the Crasheditor scene- press play- select the CrashEditor object in the Hie... Read more
[Batching] Batching stats discrepancy in Profiler
TL;DR: to repro, run the attached project on a standalone platform, a mobile device, and in the editor player and record the draw ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping