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0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
Fixed

EditorUtility.DisplayProgressBar invoked progress bar disappears when th...

Window management

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Nov 24, 2020

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Version/s: 2020.1.15f1, 2020.2.0b12, 2021.1.0a4

How to reproduce:1. Open the submitted project(ProgressBarProblem.zip)2. From the Menu bar select Examples > Progress Bar Usage3.... Read more

0
votes
Fixed

"NullReferenceException" is thrown when adding IKManager2D Component to ...

Package: 2D Animation

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May 12, 2023

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Version/s: 5.2.7, 7.0.10, 8.0.5

How to reproduce:1. Open the attached project "LoL_Math_Game.zip"2. Open Assets\FactoryGame\Scenes\GameScene.unity3. Select "RobotPr... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Not Reproducible

Probuilder window shows tooltips even when any other window is blocking ...

Package: Probuilder

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May 19, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more

0
votes
Active

Outdoors Volume is incorrectly set to Local in 3D Sample Scene (URP) Tut...

Package: Tutorial Framework

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Nov 13, 2024

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Version/s: 3.1.3

How to reproduce:1. Create a new project using 3D Sample Scenes (URP)2. Select Graphical features from the Tutorials panel3. Select ... Read more

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