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Build freezes on Application.Quit when Analytics are disabled at runtime
Reproduction steps:1. Open attached "case_1300333.zip"2. Select Window/General/Services and make sure that Analytics service is enab... Read more
[Metal] Unity returns that it only supports 8 compute buffers with metal...
Steps to reproduce:1. Open the attached project "Case_1299759"2. Enter Play mode3. Press on the white Cube Expected results: Unity w... Read more
[New Input System] IsPressed() function will return true every frame whe...
How to reproduce:1. Have Japanese IME installed2. Open the attached "Keyboard" project3. Open the Scene "SampleScene"4. Enter the Pl... Read more
Lighting settings Skybox Material reference is lost when switching betwe...
How to reproduce:1. Open the attached "HdrpUrpReference.zip" project2. Open the Lighting settings (Window -> Rendering -> Ligh... Read more
[HDRP] When selecting an object in HDRP that uses Lit shader or similar,...
See the attached image, 2 cubes have outlines wheres all 3 should. Reproduction: Add a cube in any HDRP project using HDRP 11 Expect... Read more
[XR SDK] [Oculus] SetFoveation Level throws Error exception when execute...
Reproduction steps:1. Open the attached project ("U2021.zip")2. Open SampleScene scene3. Enter Play mode4. Open the Console Window E... Read more
FMOD "Error initializing output device. " (60) and no sound when reconne...
Reproduction steps:1. Open project "BeatSaber.zip"2. Open Scene "SampleScene"3. Press Play4. After hearing the sound, pause the Edit... Read more
ProBuilder preview shapes are not cyan when using Scriptable Render Pipe...
How to reproduce:1. Open the user's attached "TestProbuilder" project2. Open the ProBuilder window (Tools->ProBuilder->ProBuil... Read more
[XR SDK] [Oculus] Editor crashes when entering Play mode and Graphics AP...
Reproduction steps:1. Open the attached project ("1291053Repro.zip")2. Make sure Graphics API is set as DX12 (Project Settings->P... Read more
[URP] Trails with URP/Particles Material become invisible when Enable Me...
How to reproduce:1. Open the user's attached "ParticleSystemTrail Bug.zip" project2. Open the "SampleScene" Scene3. Select the "Part... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used