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Unity cannot find the UNITY_SHADOW_COORDS macro under 2017.2
Steps for reproduction:1) Open the `OrientationCrash` project below2) Observe the errors in the console3) UNITY_SHADOW_COORDS macro ... Read more
UnauthorizedAccessException when script updater tries to update non chec...
Steps to reproduce: 1. Set up perforce server and workspace2. Add attached project to workspace3. Open it using unity 2017.1.1f1 (or... Read more
Build fails when the Editor files are in the same Assembly Definition as...
To reproduce: 1. Open the project, attached by the tester (New Unity Project.zip)2. Build the project for PC standalone Expected: th... Read more
[UnityTestRunner] NUnit tests in a DLL stored under an Editor folder are...
How to reproduce:1. Open up the terminal (or command line for Windows).2. Run the command <Path_To_Unity> -batchmode -projectP... Read more
Changes in the Inspector values cause "Time.deltaTime" to 'stutter'/be i...
Reproduction steps:1. Open "MinimalRepro.zip" Project2. Open "Main" Scene3. In the Hierarchy window select the "Main Camera"4. Enter... Read more
[UI] Parent object Layout Group changes the Child object elements (posit...
Steps to reproduce:1. Open user attached project2. Go to Canvas -> Panel -> Bottom3. Disable the Horizontal Layout Group4. Obs... Read more
Call to IPGlobalProperties.GetActiveUdpListeners() returns correct IP bu...
To reproduce: 1. Open the project, attached by the tester (PortNumberWrong.zip)2. Open the "SampleScene" scene3. Enter Play mode4. O... Read more
Stuttering in Editor, but not Player
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Main" Scene3. Enter Play mode4. See that the movement sometimes stutt... Read more
[Editor] Asset import and resource file generation throws an opening fil...
Asset import and resource file generation throws an opening file failed error multiple times Steps to Repro:1. Create new project or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object