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ProBuilderize option is not disabled after redoing the ProBuilderize action
Reproduction steps: 1. Open the user's attached project 2. Create a Cube 3. Open Tools > Probuilder > Probuilder 4. Select the Cube ... Read more
RenderFeatures do not affect the Graphics settings when those are instan...
Reproduction steps: 1. Open the attached 'customer_project' 2. Go to the 'Window -> Asset Management -> Addressables -> Groups' 3. '... Read more
Addressable Group location gets duplicated when building the group and r...
How to reproduce: 1. Open the user attached "AddressablesTest.zip" project 2. Open the "TestScene" Scene found in the "Assets/Scenes... Read more
Wrong Scriptable Objects are created when creating through MenuItem
Reproduction steps: 1. Open the attached 'UniversalGraphicsTest_Foundation' project 2. Open the 'Assets' folder 3. Right-click and g... Read more
[HDRP] Standalone build doesn't render when Path Tracing is enabled
How to reproduce: 1. Open the user attached project (ptr.zip) 2. Build and run the project 3. Observe the built player Expected res... Read more
Editor is entirely pink when launched
How to reproduce: 1. Open the user's attached project 2. Observe the Editor Expected result: the Editor is visible Actual result: t... Read more
[Mobile Notifications] Notification crashes application after updating a...
How to reproduce: 1. Open project "MobileNotificationsException.zip" 2. Make sure the Mobile Notifications package is updated to 2.0... Read more
Physics Debug Visualisation is not displayed when prefab is opened in is...
Reproduction steps: 1. Open the attached 'Collision Debugger Prefab Mode Bug' project 2. Go to the 'Window -> Analysis -> Physics De... Read more
Search for ScriptableObject in Object Picker doesn't find a GameObject o...
Reproduction steps: 1. Open the user's attached project 2. Open the "AdvancedObjectPicker" Scene. 3. In the Project Window find "New... Read more
[Adaptive Performance] ActiveLoader.Deinitialize(); does not deinitializ...
Reproduction steps: 1. Open project "UAP" 2. Open Scene Assets/SettingsTest-donotship/SettingsTest 3. Enter Play Mode 4. Click the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset