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Snap To Grid doesn't work with sprites
Steps to reproduce : - create a new project- create a cube- hold ctrl and move it around and notice that it behaves according to the... Read more
Enum is named EditorSkin.Inspector and EditorSkin.Scene, and that it sho...
EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector) The behavior in all previous versions of Unity (returning the currently active... Read more
If you have static objects with a null material you get nullrefs when hi...
Regression - not reproduced in 4.2 and 4.3.0a1 1 Open bugdemo.unity2 Hit play Read more
The Console Tab is spammed with "Shader wants normals" when using 3d text
To reproduce:1. Open project TestBugReport2. Open scene TimeText3. Double click "Text" in hierarchy to focus on it in scene view4. E... Read more
4.3b1 doesn't auto-generate solution files when opening C# scripts in OSX
Operating System:OSX 10.8.4 Version:Unity pro 4.3b1 Steps to duplicate:1. Open Unity in OSX2. Create a new project (parameters don't... Read more
.mod file preview looks glitchy
Regression from 4.2.1f4 (4d30acc925c2) - the preview icon used to be a plain gray square Read more
[Win Store Apps] Underscore character is not supported on Win Store Apps
[Win Store Apps] Underscore character is not supported on Win Store Apps. Repro steps:1. Open project "underscore_bug";2. Build a VS... Read more
MonoDevelop will Not responce when we close it during Attaching to Unity
Create new projectCreate new scriptOpen Script with MonoDevelop 4.0.1Attach Monodevelop to Unity ProcessRun scene in UnityClose Mono... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled