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[UDP] Pull does not update Callback URL field
[UDP] Pull does not update Callback URL field After installing and configuring the UDP package, the user can configure a callback UR... Read more
Grammar error on first time Input System dialog box: "Do you want to ena...
Repro steps: Install the Input System from the Package ManagerExpected results: the sentence "Do you want to enable the backends" sh... Read more
Dynamic Clipping works poorly with large scenes / terrains with the pivo...
Summary:Basically the Dynamic Clipping (which is set by default) works very poorly with large scenes, especially terrain, especially... Read more
[Universal] Shadergraph of lit 2D sprite is all black when pipeline asse...
Unity version used: Version 2020.1.0a2 (4e42ad0657ba)SRP version used: 7.0.1 and 7.1.1 (747a0930f2) Repro steps:1. Use a project wit... Read more
[UWP] Deploying wrong architecture through device portal ends up running...
It should instead display a proper error message. Read more
[Android][Profiler] CinemachineBrain.LateUpdate has big latency when usi...
To reproduce:1. Open attached project2. Build and run for android device3. Connect Unity Profiler Actual result: Observe Cinemachine... Read more
The warning of "Component of type GUI Layer is no longer available in Un...
To reproduce:1. Open attached project2. Try to pen Menu scene3. Check console Actual result: Upgrading a project with a GUI Layer pr... Read more
Canvas' children scale when GameObjects are being selected in the Hierarchy
How to reproduce:1. Open user's attached 'Canvas Problems.zip' project2. Open SampleScene3. Select Image GameObject in the Hierarchy... Read more
Console window is spammed with warning messages when UI Slider's Min Val...
How to reproduce:1. Open the attached 'BugReport.zip' project using the EnvIronman VM (more information in Edit)2. Load the 'SampleS... Read more
[Vulkan][Android][WebCamTexture] Application using WebCamTexture and Vul...
1. Open attached "WebCamRepro" project2. Build to Android device (Vulkan should already be set as default Graphics API)3. Run applic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed