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Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...
How to reproduce: 1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main" 2. Enter the Play Mode 3. In the Ga... Read more
Packages added in manifest.json Scoped Registry do not get listed in the...
How to reproduce: 1. Create a new Unity project 2. Open the project's manifest.json externally 3. Add a package scoped registry entr... Read more
Folders in Editor appears as empty when they are hidden
How to reproduce: 1. Open attached project "case1260559.zip" 2. Create a new folder in Project window 3. Rename it by adding ~ to th... Read more
[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...
How to reproduce: 1. Open the attached project "tileBug.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, expand "TilePre... Read more
Unity Character Controller Component can climb unclimbable walls when ap...
Reproduction steps: 1. Open the attached project ("UnityController.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode ... Read more
[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...
How to reproduce: 1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments 2. In the Editor open... Read more
Mesh with VertexAttribute.Position format set to Float16 does not receiv...
How to reproduce: 1. Open the user's attached "ProjectorFloat16-2020.1.zip" project 2. Open the "SampleScene" Scene 3. Observe the m... Read more
[UI Builder] Can't create or add existing StyleSheet in Embedded Package
Reproduction steps: 1. Open the attached project "EmbeddedPackgedUiBuilder.zip" 2. Open the UI Builder window 3. Press the "Add" but... Read more
[macOS] Crash in objc_retain when docking the Asset Store window with ce...
How to reproduce: 1. Create a new Unity project 2. Switch to the '2 by 3' Editor layout 3. Open the Asset Store window 4. Undock it ... Read more
[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...
How to reproduce: 1. Open user-submitted project (PointerEventBroken.zip) 2. Open the SampleScene 3. Enter Play Mode 4. In the Game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used