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0
votes
Won't Fix

Fatal Error when launching project 'GetManagerFromContext: pointer to ob...

Themes

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Nov 23, 2017

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open "Egghunter_Alpha.zip" project Expected Result: The project opensActual Result: "Fatal Error! 'GetManager... Read more

0
votes
By Design

[iOS][IL2CPP] Player crashes at ObjectTranslator_importType after loadin...

IL2CPP

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Jan 09, 2018

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Version/s: 2017.3.0b7, 2017.3.0f3

To reproduce:1. Download attached project2. Build it for iOS platform-- If there would be any issues with building project open XCla... Read more

0
votes
Fixed

[iOS] MonoManager::GetScriptingClass takes a lot of Unity loading time

IL2CPP

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Jan 18, 2018

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Version/s: 2017.3.0p1

Reproduction Steps:1. Build project for iOS (building steps in edit)2. In Xcode build (profile) and launch Instruments3. Instruments... Read more

0
votes
Duplicate

[2018.1] Instantiating gameObject on a specific script crashes editor

Scripting

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Jan 23, 2018

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Version/s: 2018.1.0a6, 2018.1.0b3

To reproduce:1. Open repro project(link in edit)2. Open and play 'Game' scene3. After countdown press white button Expected: 'Unassi... Read more

0
votes
Won't Fix

Unity editor crashes when Panel is added to Magnetic Scroll View and the...

uGUI

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Jan 24, 2018

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Version/s: 5.5.3f1

How to reproduce:1. Open "PanelRepro" Unity project2. Enter "Demo" scene3. Expand Canvas -> Magnetic Scroll View -> ViewPort4.... Read more

0
votes
By Design

Application.internetReachability returns incorrect value in builds

Deployment Management

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Jan 24, 2018

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Version/s: 2017.3.0p2

To reproduce:1. Open project2. Disable internet connection3. Build and run 'Test' scene4. Click button in built scene Expected: 'Not... Read more

0
votes
Not Reproducible

Canvas objects with non-integer Width and Height flickering when Canvas ...

uGUI

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Jan 24, 2018

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Version/s: 2017.3.0p3

Steps to reproduce:1. Open attached “FlickerUI.zip” Unity project2. Open “TestScene” scene3. Enter Play mode Expected results:No fli... Read more

0
votes
Fixed

LayerMask variables add newly added Layers to the selected Layers

Scripting

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Jan 24, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open given "LayerMaskRepro" Unity project2. Enter "TestScene" scene3. Select "GameObject" from the Hierarchy4. S... Read more

0
votes
Fixed

[Adreno][Android 4.4.4] Material.SetVectorArray submits garbage after fi...

Mobile Graphics

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Jan 17, 2018

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Version/s: 5.6.1p1

Steps to reproduce:1. Open attached project2. Comment out line 66 of SetMatValues.cs3. Built to device-- Inspect characters on the n... Read more

0
votes
Fixed

Typo in the message that appears on the editor under PlayerSettings duri...

XR SDK

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Jan 23, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Create a new project2. Turn on VR in XRSettings3. Enter playmode4. Look at the message above VR settings Expe... Read more

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