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[2D][URP] Sprite Light shows Sprite Atlas instead of a single Sprite in ...
How to reproduce: 1. Open the user's attached "2DLight_Bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Light 2D" Gam... Read more
[Accelerator] The Editor crashes when downloading corrupted Metadata fil...
How to reproduce: 1. Install Unity Accelerator 2. Create and open a new project 3. Open the Preferences window from Edit > Preferenc... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce: 1. Open the attached "1303204.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Press the blue sq... Read more
Enum field is displayed as an integer value after adding different deriv...
How to reproduce: 1. Open the user's attached project "SerializedReferenceBug.zip" 2. Right-click on the Project window and click on... Read more
The Raycast Padding section doesn't (un)fold when clicking on the Raycas...
How to reproduce: 1. Open the attached '1308734.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Image 4. In t... Read more
Screen.dpi returns 0 on iPad Pro for projects built from 2019.4.16f1
How to reproduce: 1. Build & Run the attached project 2. See that the value shown in UI text in the middle of the screen is incorrec... Read more
[Particle System] Editor freezes when assigning a nested Particle System...
How to reproduce: 1. Open the user's attached "1308968_Repro.zip" project 2. Open the "SampleScene" Scene 3. Expand the "Particle Sy... Read more
[URP] Terrain shadow caster pass doesnt match forward pass leading to se...
Shadow artefacts appeared in teh Boat Attack project, these seem to originate from the shader Terrain/Lit (Base Pass) shadow caster ... Read more
[Bolt] System Memory usage increases significantly when running Bolt AOT...
Reproduction steps: 1. Open the attached project "Project.zip" 2. Open the Task Manager 3. In the top left menu under "Tools > Bolt"... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce: 1. Open the attached "1295381.zip" project 2. Open the SampleScene Scene 3. In the Edit->Preferences->General->Scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script