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Non-stereo viewport rects are incorrect in VR mode
Viewport rects are handled incorrectly in non-stereo cameras when in VR mode, resulting in rendering artifacts. Reproduction steps:1... Read more
[macOS] [Input System] GetBindingDisplayString returns empty Strings for...
Reproduction steps:1. Download and open the attached project 'InputDisplay.zip'2. Open Scene 'Bug'3. Enter Play Mode4. Observe Conso... Read more
Baking GI stalls when baking a specific SpeedTree asset
Steps to repro:1. Download the attached project and open "tree" scene;2. In the Lighting window (Window>Rendering>Lighting) pr... Read more
[GPULM] - Fallback to CPULM failing on reading totalRaysCastCountBuffer
Baking with GPULM sometimes fails while reading totalRaysCastCountBuffer used to measure baking performance.This happens in RRBakeLi... Read more
[GPULM] - Fallback to CPULM failing when writing LightCookies buffer and...
Baking with GPULM sometimes fails when baking a scene that has baked light cookies.The bug happens in OpenCLCommonBuffers::PrepareLi... Read more
[Linux] Editor crashes when changing Layouts numerous times
Repro Steps:1. Open Unity Editor2. Using the drop-down option (top right of the Editor), change the Layout numerous times, roughly 7... Read more
The 'Play On Awake' checkbox gets unchecked when selecting multiple Part...
How to reproduce:1. Create a new project2. Create a Particle System in the Hierarchy3. Select the newly created Particle System4. In... Read more
NativeArray<T>.ReadOnly does not implement IEnumerable<T>
NativeArray<T> implements IEnumerable<T> allowing to use C# "foreach" syntax to iterate over it. However its read-only v... Read more
Errors thrown when a particle System Limit Velocity over Lifetime Dampen...
How to reproduce:1. Open the attached project (case_1321031-ParticleErrors)2. Open SampleScene3. Click Play4. Select the Particle Sy... Read more
Cannot expand a Serializable struct in a Scriptable Object from a custom...
How to reproduce:1. Open the attached project2. Open Test/Window Test3. Select DialogData in the object picker4. Try to expand the e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked