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[AssetBundles] The editor can create AssetBundles that are too large for...
Reproduction steps: 1. Open attached project ("FourGigResources.zip") 2. Create AssetBundle (Top menu->Bug->Create many files, gener... Read more
Warning appears when deserializing a prefab that contains a nested prefa...
Steps to reproduce: 1. Open the attached project "repro815812.zip" 2. Select "PARENT" prefab in the Project window. 3. Note the warn... Read more
Plugins can not open UI window that overlaps the Unity App
How to reproduce: 1. Open the attached FacebookLogin.zip project 2. Build for iOS and deploy to the Xcworkspace project device 3. Pr... Read more
[AssetPipelineV2] Editor lags/freezes when expanding a folder in Project...
How to reproduce: 1. Open the attached 'project-1247706.zip' project 2. In the Project Browser expand the 'DLL' folder 3. Try intera... Read more
[Linux] Build download fails with segmentation errors and malformed regi...
Build download for Linux fails with segmentation errors and malformed region bugs. On trying to downloading through hub the build ge... Read more
[Profile Analyser] Ranges on Tooltip in Compare Distributions have 2 to ...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis-> Profile Analyzer) 3. In Pr... Read more
HLSL cc compute shader fails to correctly generate uv texture to imageLo...
How to reproduce: 1. Open attached project "TestXY.zip" 2. In Project window, double-click on "test.compute" file and observe line ... Read more
Saving simple prefab with two nestees takes ~25 seconds
Steps: 1. Open attached project 2. Load SampleScene 3. Drag Arch GameoObject (it has two nestees instances) to the Project Browser ... Read more
[iOS] Setting Store Action DontCare for MSAA RT, sets Store Action to st...
How to reproduce: 1. Open the attached 'StoreActionDontCareWithMSAA.zip' project 2. Build for iOS and open the Xcode project 3. Se... Read more
[iOS][URP] Black & white artifacts appear on GameObject when Material co...
How to reproduce: 1. Open the attached 'URP-iOS-issue.zip' project 2. Open 'SampleScene' Scene and observe the Scene View 3. Go to F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes