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"Could not resolve <...>, because it is not a child Transform in the Ani...
Reproduction steps:1. Open attached user project and scene "SampleScene"2. Enter Play Mode3. Wait until the animations are finished ... Read more
[InputSystem] A key will not be registered after rebinding if it was pre...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Click Space5. Click Space Again Expected result: The... Read more
[Linux] [Input System] Editor does not return correct mouse position val...
Reproduction steps:1. Download the attached project: "InputSystemMousePositionBug.zip"2. Open the SampleScene3. Enter the Play Mode4... Read more
Crash when trying to render a specific submesh with CommandBuffer.DrawRe...
How to reproduce:1. Open the attached project2. Open the _main Scene3. Click Play4. Click Play on Sandbox 1 Expected result: The gam... Read more
Playhead representation on scroll bar does not account for user viewing ...
Currently the white bar representing the current playhead position on the horizontal scroll bar is set to be relative to the playabl... Read more
Warnings about unable to add internal Undo related menu item appears aft...
Steps:1. Create a new project==>"Cannot add menu item 'Window/Internal/Undo' for method 'MonoMethod.Init' because a menu item wit... Read more
[UWP] Build using managed plug-ins is inoperative
How to reproduce:1. Open the attached "miner.zip" project2. Build and run to UWP (with Development Build turned on) Expected result:... Read more
Reorderable ListView binds negative index when dragging an element off t...
How to reproduce:1. Open the user's attached project2. Open Window > Example Window3. Select the last element in the ListView4. D... Read more
Editor crashes when opening project with Gaia
Reproduction steps:1. Open user attached project Expected result: The project loadsActual result: The project crashes Reproducible w... Read more
Reflection Probes and Light Groups are not getting updated in the Light ...
How to reproduce:1. Open the user's attached "URP default.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window