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[XR][OpenVR] Standalone player crashes with DX12
The standalone executable crashes during the startup if an OpenVR device is attached to the computer and it is enabled. Happens only... Read more
An additional 'NULL' character is sent into overridden 'Validate' method...
How to reproduce:1. Open attached 'project-1172102.zip' project2. Enter Play mode3. Enter any character into Input Field4. Observe C... Read more
[WebGL] WebAssembly streaming is not correctly sourced when loaded from ...
How to reproduce:1. Create a new WebGL project2. Enable WebAssembly Streaming in Player Settings > Publishing Settings3. Make a W... Read more
[2D SpriteShape] Placeholder text used in component tools context menu
If you select a gameobject with a Sprite Shape Controller component on it and then right click the Component Tools button at the top... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
Render Shadows setting in the Camera is inconsistent between Mac and Win...
To reproduce:1. Create a new LWRP project with LWRP template2. Select the Main Camera3. Disable "Render Shadows"4. Observe the scene... Read more
[XR Management] XRSettings entry in Create Asset menu is not user friendly
When you have the XR Management package installed, a new entry will be added to the Asset Creation menu: XRSettings This has a coupl... Read more
UIElement toolbar buttons stay impressed when firing ExitGUI()
How to reproduce:- Install Memory Profiler Package from Package manager (it's in preview)- Open Memory Profiler from Window -> An... Read more
[Hub] Cannot download/install Unity from behind proxy on Linux
[Hub] Cannot download/install Unity from behind proxy on Linux When trying to install/download Unity versions via Hub on Linux, the ... Read more
[WebGL] Unity Player never recovers from WebGL context loss
How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more
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